
Carnal Instinct
OS: Windows 10 x64
CPU: i5
RAM: 8GB
VRAM: 2GB
HDD: 3GB
- 100

Carnal Instinct – это трехмерная порно-игра, которая отправит вас в царство древних мифов, где живительные воды реки Эйфорис встречаются с залитыми песком руинами Сабу. Царицу-богу Кетру не видели уже тысячу лет, но слухи о ее возвращении шепотом распространяются по разросшимся деревням вдоль береговой линии некогда могущественного водного пути. Лишенный своей божественной императрицы, Сабу попал под власть восьми полубогов, могущественных существ, которые когда-то служили Кетре телохранителями. Эти бессмертные, неконтролируемые, теперь борются за власть в качестве военачальников, их завоевание омывает Сабу кровью невинных. Многочисленные эротические сцены главной героини с различными спутниками заставят вас не отвлекаться от игрового процесса ни на секунду.
На данной странице вы сможете скачать порно игру Carnal Instinct бесплатно. Выберете последнюю версию игры из списка торрентов.

- Тип издания: В разработке
- Язык интерфейса: Английский
- Язык озвучки: Английский
- Таблетка: Не требуется
ADDED
Added Quest - "No Rest for the Wicked"
Added new visuals for the Inventory Screen
Added Clothing items - "Sabuthi Sash" (Green, Pale, Black & Red)
Added Clothing items - "Sabuthi Skirt" (Green, Pale, Black & Red)
Added Weapon - "Kethrite Sceptre"
Added Enemy type "Accursed Warlord"
Added Quest Dungeon
Added weapons to the Inventory player character
Added character names to dialogue lines
Added numerical selection for dialogue choices
Added spacebar to dialogue control for skipping lines and selecting choices
Added keybindings for "World Map", Quests" and "Inventory"
Added a sex indicator to the dragon after the Winter Winds quest completion
Added Armor stats to the Anubite equipment
Added new visuals for interactive HUD elements
Added code to the bed so if you sleep it can help fix any issues with the Day/Night cycle
Added new visuals and SFX for Quests
Added new visuals and SFX for Consumables
Added armor scaling to enemy levels
Added new animations for ambient npcs
Added new sounds for cave interiors
FIXED
Fixed an issue with Quests not tracking correctly when switching quests
Fixed bug with dispearing items in inventory when unequipping items
Fixed a bug with the Craftsman using female animations
Fixed an issue where day/night cycle could potentially get stuck
Fixed an issue where Beast of Sobek idle SFX would linger after death
Fixed an issue where if the player dropped from a great height the roll did not play
Fixed an issue where if you left the form screen the enemies would sometimes not unfreeze
Fixed a compass issue with Prisoners
Fixed an issue in Iraya's dialog with the choice line being duplicated
Fixed an issue with many sounds still being able to be heard even with all options turned to 0
Fixed the description on Esi's shield so it's now visible
Fixed an issue with the loot bag so it doesn't get broken by opening the In-Game Menu
Fixed multiple issues with Nepthy's dialog
Fixed multiple issues Milk and Honey Inquisitor of bast cut scenes and dialog interactions
Fixed an issue with the Inquisitor of bast enslavement getting the player stuck
Fixed an issue with Neboo that made her less talkative
Fixed a bug where Cursed Ones had too much stun resistance
Fixed an issue with the Northern Drake Horns
Fixed a bug where players could not free Prisoners
Fixed issues with Jailer Keys not stacking, they can now also be sold and dropped
Fixed a bug with the new item notification not including consumables already equipped
Fixed bug where certian enemies would fall through the map
Fixed the Fast Travel Icon in the World Map Legend
Fixed an issue with the Form screen locking up when holding "W"
Fixed a bug where the Dragon stops being interactable
Fixed Silver Bedlah being in the wrong inventory slot
Fixed an issue where unarmed combat wouldnt allow the player to leave the state
Fixed a bug where the balls were unlocked in the map despite being unlocked by default
Fixed the form screen not inlcuding the inventory top bar
Fixed a bug where quests wouldnt hide in the main HUD or when hiding the UI
Fixed an issue where quest objective popup would also appear when taking a new quest
Fixed in game main menu changing typeface font when hovered
Fixed a bug where enemy particles would persist after death
Fixed desert cats and crocs cannot be back stabbed anymore
Fixed a bug which allowed players to use WIP magic system
Fixed a bug which caused dungeon lighting code to be consistent throughout time of day
Fixed sound classes with several WAV files
Fixed grammar issue with Havar's Note. It's also been renamed to "Havar's Letter"
CHANGED
Changed the voice lines for the dragon increasing the volume
Changed multiple text lines accross the game to resolve some grammar issues
Changed the combat system to use only one type of targeting
Changed various combat animations
Changed Thurst Attacks to be peformed with light attack, while sprinting
Changed the overall damage of various enemy AI
Changed the Save/Load system to resolve the SaveGame issues
Changed slightly lowered the random idle animation timer
Changed tweaked spear input buffer
Changed Longsword weapon speed reduced slightly
Changed the world sky material
Changed the speed and damage of Longswords
v0.3.22
Added
Added Form - "Female Jackal"
Added Form - "Demi-Draconid"
Added Form - "Demi-Felian"
Added Form - "Demi-Jackal"
Added Jackal Skins "Golden Coat" and "Mahogany Coat"
Added Sex Scene - "Dragon Cock"
Added Extreme Exotic NPC - "Ancient Dragon"
Added Exotic NPC - "Ranno of the Merchant's Guild"
Added Quest - "Winter Winds"
Added Quest - "Law and Order"
Added Merchant NPC - "Epaphos"
Added Merchant NPC - "Nem-mestu"
Added Item - "Frostforged Khopesh"
Added Item - "Frostforged Sword"
Added Item - "Frostforged Daggers"
Added Item - "Frostforged Spear"
Added Item - "Ice Shard"
Added Camp System - "Cooking"
Added Prisoner(s) In Distress location - "Cook"
Added Raw Items - "Niloticus, Rainbow Trout, Sabuthi Eel, Sabuthi Perch, Raw Meat"
Added Cooked Items - "Steamed Niloticus, Fried Rainbow Trout, Jellied Sabuthi Eel, Grilled Sabuthi Perch, Charred Meat"
Added Meal Items - "Savage Broth, Seared Meat, Salted Trout, Euphoris Stew, Nusr Steak, Rich Offal Stew"
Added Seasoning Items - "Onions, Salt"
Added new Anubite Warrior NPC Models
Added Clothing Item "Anubite Bra" (+ alt skins)
Added Clothing Item "Anubite Collar" (+ alt skins)
Added Clothing Item "Anubite Mask" (+ alt skins)
Added Clothing Item "Anubite Skirt" (+ alt skins)
Added Procedual Effects (More dust, leaves blowing .ect.)
Added Procedual Effects Options (Turned on by default, disable for improved performance)
Added new Ambient SFX
Added Reworked Cosmetic - "Northern Horns"
Added new conversation with Nepthys for the ending of "Diamond in the Rough"
Added voice acting for Neb-oo
Added gold drops to humanoid enemies
Added new Merchant Dialog + Voice Lines
Added a filter to the character customization screen so you can show/hide locked customization options
Added multiple new SFX
Added map area "Kusma"
Added new animations for Cursed Ones
Added new SFX for Cursed Ones
Added new behavior for Cursed Ones
Fixed
Fixed a bug which made zooming revert the player movement to running state, even if they were previously walking
Fixed a bug with blocking without hard-locking, it will now keep you hard-locked to the target
Fixed "Leap" attacks to deal intended damage, it is now slightly lower
Fixed "Leap" attack stamina cost, it now consumes more
Fixed an issue where the Cursed Felian Form would not have cock options
Fixed an issue where Havar's Amulet wasn't being removed after "Secret Admirer"
Fixed a bug where Djeda would take 50g twice when paying to "Ride the Pony"
Fixed a typing error on "Join"
Fixed an issue where the Cursed Felian Form would not have cock options
Fixed a bug where enemy AI levels would be set to 1 when saving/loading
Fixed various issues with rocks and terrain around the world
Fixed an issue with enemies dropping outdated equipment, these will be back working with the new system soon
Fixed a bug where certain NPC's heads wouldn't be synced to their body
Fixed with bells on so you can now complete the quest
Fixed an issue where you could be killed by enemies while in the character customization screen, inventory, quest UI etc
Fixed mapping issue in water line
Fixed a bug where you could infinitely craft items after only meeting the requirements once
Fixed a bug stopping Neb-oo's character name from being visible in all dialogue lines
Fixed an issue with the spike trap's visibility
Fixed various issues with the world and terrain
Fixed an issue with arrows causing a pickup loop
Fixed a bug with Anubite Skirts showing testicles
Fixed bug with missing Draconid Horns icon
Fixed bug with Jackal ear tuffs
Fixed a bug where Dhasa would give the wrong mesh for item "Northern Horns"
Fixed an issue with the players foot IK floating above the ground
Fixed multiple issues with footsteps on Desert Cats & Beasts of Sobek
Fixed and updated the landscape materials
Changed
Changed the dialogue and saving system to hopefully resolve some issues
Changed the default player camera
Changed night lighting properties slightly
Changed the angles for easier swimming lock
Changed the world landscape materials slightly
Changed max weight to 999 as it's not currently used and doesn't impact the player
Changed large sections of the map surrounding the Great Temple of Anubis
v0.3.14
ADDED
Added Customisation System & UI (Chest Size, Bodyfat, Ethnicity, Bodyshape, & others).
Added Draconid Skins "Primeval Scales", "Ocean Scales", "Misty Mountain Scales", "Salamander Scales"
Added Draconid Horn Variants "Infernal Horns", "Dunewalker Horns", "Hilldrake Horns"
Added Human Hair Variants (numerous)
Added Sex Scene - "Stocks Male"
Added Sex Scene - "Stocks Female"
Added Sex Scene - "Primal Tentacles"
Added Various Crafting Items
Added Camp System
Added Camp Item - "Sturdy Shelter"
Added Camp Item - "Escaped Slave's Shelter"
Added Camp Item - "Nomad's Pavillion"
Added Camp Item - "Desperate Followers"
Added Camp Item - "Nomadic Followers"
Added Camp Item - "White Marble Obelisk"
Added Camp Item - "Dark Sandstone Obelisk"
Added Camp Item - "Red Marble Obelisk"
Added Camp Item - "Pale Sandstone Obelisk"
Added Camp Item - "Sleeping Roll"
Added Camp Item - "Simple Mattress"
Added "Empty" player camp blockout
Added Camp System - "Player Stash"
Added Camp System - "Player Bed"
Added Camp System - "Weaponsmith"
Added Camp System - "Alchemist"
Added Crafting System for Weapons & Potions
Added Total 30 new Weapons
Added Item - "Bronze Longsword"
Added Item - "Bronze Daggers"
Added Item - "Spade of Deicide"
Added Item - "Member of Pure Essence"
Added Item - "Cursed Felian Form"
Added Items - "Damascus Khopesh", "Damascus Daggers", "Damascus Spear", "Damascus Sword"
Added Items - "Refined Damascus Khopesh", "Refined Damascus Daggers", "Refined Damascus Spear", "Refined Damascus Sword"
Added Items - "Ornate Damascus Khopesh", "Ornate Damascus Daggers", "Ornate Damascus Spear", "Ornate Damascus Sword"
Added Items - "Damascus Ingot", "Damascus Fragments"
Added Items - "Bone Khopesh", "Bone Daggers", "Bone Spear", "Bone Sword"
Added Items - "Refined Bronze Khopesh", "Ornate Bronze Khopesh"
Added Items - "Iron Khopesh", "Refined Iron Khopesh", "Ornate Iron Khopesh"
Added Items - "Refined Bronze Daggers", "Ornate Bronze Daggers"
Added Items - "Iron Daggers", "Refined Iron Daggers", "Ornate Iron Daggers"
Added Items - "Refined Bronze Spear", "Ornate Bronze Spear"
Added Items - "Iron Spear", "Refined Iron Spear", "Ornate Iron Spear"
Added Items - "Refined Bronze Sword", "Ornate Bronze Sword"
Added Items - "Iron Sword", "Refined Iron Sword", "Ornate Iron Sword"
Added Items - "Bronze Ingots", "Iron Ingots", "Bronze Fragments", "Iron Fragments"
Added Items - "Beast Claw", "Beast Heart", "Beast Entrails", "Beast Pelt"
Added Items - "Reptile Pelt", "Reptile Scraps", "Reptile Skull"
Added New Exotic NPC (Primal Goo Girl)
Added Enemy - "Anubite Jailer"
Added Enemy - "Bloodseeker Jailer"
Added Enemy - Hippopotamus
Added New Enemy - Hidden Curse One
Added New Enemy - Tomb Robber
Added New Enemy - "Desert Cat"
Added New Beast of Sobek (Crocodile Enemy AI) animations and visuals
Added Enemy Levels - Color coded based on your level
Added new player capture to the Inventory Screen
Added Human Male Locomotion Animations
Added Human Male SFX
Added various objects to the map including new water materials
Added new foot IK for enemies
Added new SFX for new weapons
Added VO for NPC - "Tuvan"
Added VO for NPC - "Esi"
Added VO for NPC - "Anubite Guard" (Hscene)
Added improvements to the save game system
Added the ability to slightly pan the player camera (Use Alt + Scroll Wheel)
Added new cloth materials
Added various drops to NPCs
Added the ability to set your camp as your home so you will respawn there after death
Added new respawn cinematics for upcoming systems
Added Alchemist voice acting
Added Content Warnings settings which will allow players to enable/disable scenes with their preferences, this will be expanded in the near future
Added mouse sensitivity option and invert Y Axis
Added visuals when obtaining items
Added combat softlock for players who prefer not to hard target
Added combat hard lock (Default: 'Tab' to lock a target)
Added hard lock target switching to cycle through potential targets (Default: 'Q' while locked on)
Added the ability to zoom in/out the player camera (Default: 'Scroll Wheel')
Added Person(s) In Distress location - "Weaponsmith"
Added Person(s) In Distress location - "Alchemist"
Added Ahmes into the Player Camp - Ready for future content, replay scenes available
Added dialogue for sending the Weaponsmith & Alchemist to the Player Camp after rescuing
Added Anubite Guards (These are friendly until attacked, future content will include imprisonment of the player)
Added post-defeat option for Inquisitor of Bast [Primal Kill]
Added post-defeat option for Inquisitor of Bast [Kill]
Added post-defeat option for Inquisitor of Bast [Enslave]
Added key re-binding for "Lock On", "Cycle Target", "Zoom In" and "Zoom Out"
Added new quiver visuals
Added sound dampening to the player when crouched
Added new sound perception to enemies - you can now sneak up on them from behind
Added death animations to the player, you no longer ragdoll
Added low health warning - visuals and SFX
Added a tiny health regen for players when out of combat for a decent chunk of time
Added new ambient music tracks
Added new overhauled Felian body with works with the new Character Customization system
Added new Cursed One SFX
Added new foliage
Added new areas to the map
Added new game difficulty options to the main menu for those players who wish to have an easier time with the combat, or want to make it more difficult, this will scale the damage taken in combat
Added new voice acting for the Weaponsmith and the weaponsmith is now male
Added multiple new areas to the map
FIXED
Fixed a bug with the cosmetic system not applying when saving/loading without opening the inventory
Fixed various problems with roaming NPC's which caused them to occasionally spike
Fixed a problem with consumable jars not disappearing
Fixed collision issues throughout the world
Fixed multiple game thread problems improving performance
Fixed a bug with cock tints
Fixed underwater foliage not spawning
Fixed a bug allowing players to sell items intended to be un-sellable
Fixed multiple spelling errors within the game
Fixed issue with the world map flickering popups occasionally
Fixed a bug where rolling into water could cause you to not register as swimming
Fixed a bug where the Void Spirit's hscene would appear before she has been spawned
Fixed an issue with swapping to human male form
Fixed issue with the vendor allowing the player to run around during conversation
Fixed "With Bells On" choice being available from Nepthys without finishing the quest
Fixed an issue with various materials
Fixed a bug where the Tomb of Q'Tesh was flooded
Fixed an issue where you could just have balls with no cock
Fixed an issue with destroyed interactables not being handled properly on save/load
Fixed Cosmetic Duplicated Issue
Fixed issue with Missionary Scene dialog that explains cock requirements
Fixed issue with Void Spirit and Khaba dialog that could result in crashes for some users and some save games
Fixed interactables and saves that could affect some users
Fixed isues with the bed which caused it to be non-interactable
Fixed a bug with Archers accelerating too quickly
Fixed issue with the feline NPC's not walking correctly
Fixed a bug with the Deset Cat AI from fleeing too much
Fixed bug with the Inquisitor of Bast & Tomb Gaurdian being affected by enemy levels
Fixed a bug with female unarmed combat using incorrect SFX
Fixed a bug with the Cursed One's which caused them to not be a quick on their feet as intended
Fixed a bug with the player locomotion lunging the player forward, turning and runing is now smoother
Fixed a collision issue with certain tree's
Fixed a collision issue with cages
Fixed issue with the inventory character not having physics
Fixed a bug with softlock triggering when not in combat
Fixed an issue causing the combat music to persist after leaving combat
Fixed enemy sight radius to be slightly larger, but on a lower peripheral
Fixed a bug where you could backstab Anubite Guards
Fixed a bug where the credits wouldn't scroll after a certain amount of time
Fixed a bug where enemies wern't always updating their maximum speed after leaving combat
Fixed hitbox issues with certain attacks from Cursed Ones
Fixed a bug where the void spirit wouldn't spawn due to the new map changes
Fixed a bug causing Damascus Ingots to have no value
Fixed multiple collision issues with rocks and cliffs
Fixed a mjaor issue with combat which prevented movement in some circumstances
Fixed a major issue with the save/loading of the new Customization system
Fixed a major issue with the customization vessels respawning after being destroyed if the game was saved after a certain amount of time
Fixed an issue where a number of voice lines could be heard even if the voice section of the menu was turned all the way down
Fixed issues with the Customization system related to cocks
Fixed issues with the new Customization vessels not working in the map
Fixed a bug where you could sell quest items to vendors by dragging the items
Fixed Sabuthi Male in the Character Customization system so it had the correct icon
Fixed a bug with enemies respawning too quickly, they should now be dead much longer
Fixed an issue where cursed ones what hid underground respawned above ground
Fixed an issue with the Customization system where some choices did not load the defaults and therefore males did not have cocks in some cicumstances
Fixed an issue where the WIP bestary menu can be opened on the controller
Fixed an issue where some outfits could be found but not equipped to prevent issues
Fixed issues with the Save Game system for Jars that were destroyed but were not handled properly on load
Fixed multiple sound files not being included in volume sliders
Fixed multiple issues with the game world
CHANGED
Changed the Merchant UI
Changed textures on multiple objects for better performance
Changed underwater post-processing
Changed enviromental visuals including changes to our SSGI and new foliage
Changed the combat movement speed
Changed item stats to include stamina cost per attack
Changed Merchant Lines to go along with fix to Merchant interaction which allowed movement during access
Changed saving system to prevent auto-save from saving during Dialog
Changed Crafting list recipes for Bronze Khopesh
Changed the body system in the back end that should resolve some bugs that affect some users and provides a framework for the new body system
Changed Crafting lst Recipes for Iron Longsword
Changed damage calculations to prevent you from being healed by blocking attacks in some situations
Changed Footsteps of the Dragon wall button to avoid issues which some players were experiencing and changed interaction text to Push
Optimization pass of Map assets to increase performance
Changed Anubite AI into subclass "Anubite Warrior" (Uses Sword & Shield)
Changed Anubite AI into subclass "Anubite Brute" (Uses Longsword)
Changed Anubite AI into subclass "Anubite Soldier" (Uses Spears)
Changed Anubite AI into subclass "Anubite Cutthroat" (Uses Daggers)
Changed the Enemy Crocodile name to "Beast of Sobek"
Changed the cinematics during "Milk & Honey"
Changed the locomotion animations for spears
Changed the attack animations for swords
Changed default player camera zoom level
Changed the lighting levels inside dungeons to be slightly brighter
Changed the invisible walls to include a red warning zone
Changed the items stocked by Kali
Changed the SFX levels of the Skeleton Enemies
Changed the player's default walk speed slightly
Changed the player's camera position when crouched
Changed all footstep SFX
Changed all archery SFX
Changed multiple SFX for foley sounds around the world
Changed SFX for NPC actions
Changed Anubite Guards to watch the player when close by
Changed Shield Enemies to have more armor
Changed SFX for UI including dialogue
Changed SFX levels across the board for better balancing
Changed dropped bags, they will now destroy automaticlaly after 5 minutes of being on the floor
Changed the name of the Equine cock in the new customization menu to horse cock
Changed the Q'Tesh Jar and other quest items as quest items to prevent accidental selling
Changed the desert cat SFX reducing the volume
Changed new game to include the character customization screen
Improved dialog with Older Scenes to make it clear that Horse cocks do not work with them
Removed Brasskey and added Old Key to fix save/load issues with Milk and Honey
Updated the roadmap & news post on the main menu
Changelog, v0.2.80
Added Sex Scene - "Male Slave"
Added Sex Scene - "Female Slave"
Added Item - "Human Male Form"
Added Item - "Ample Scrotum"
Added Item - "Hefty Scrotum"
Added Item - "Ultimatus"
Added Day/Night cycle to Sabu
Added Renown (Player Levelling System)
Added Enemy Levels - Colour coded based on your level
Added "Empty" player camp blockout
Added Player Stash
Added Player Bed
Added new player capture to the Inventory Screen
Added Human Male Locomotion Animations
Added Human Male SFX
Added various objects to the map including new water materials
Fixed a bug with the cosmetic system not applying when saving/loading without opening the inventory
Fixed various problems with roaming NPC's which caused them to occasionally spike
Fixed a problem with consumable jars not disappearing
Fixed collision issues throughout the world
Fixed multiple game thread problems improving performance
Fixed a bug with cock tints
Fixed underwater foliage not spawning
Fixed a bug allowing players to sell items intended to be un-sellable
Fixed multiple spelling errors within the game
Changed wraps to work with 'Human Male Form'
Changed the Merchant UI
Changed textures on multiple objects for better performance
Changed underwater post-processing
v0.2.3
ADDED
Added Sex scene - "Naga Breeding - Large Cock"
Added Sex scene - "Naga Breeding - Average Cock"
Added Sex scene "Naga Oral - Large Cock"
Added Sex scene "Naga Oral - Average Cock"
Added Sex scene "Concubine - Facesitting"
Added Sex scene "Concubine - Sex on Table"
Added Sex scene "A Taste of the Void" (Female, Futa, & Large Futa variants)
Added Sex scene - Face Sitting
Added Sex scene - Missionary
Added Mini Boss - "Tomb Guardian"
Added Mini Boss "Inquisitor of Bast"
Added Dungeon - "Tomb of Q'Tesh"
Added Dungeon - "Ruined Tomb"
Added Exotic NPC - Naga (Mountain Cobra)
Added Exotic NPC - Naga (Coral Cobra)
Added NPC Species "Crocodile"
Added NPC - Void Spirit
Added NPC - Zebra Centaur
Added Main Quest "Milk & Honey"
Added Main Quest "Tales of the Void"
Added Main Quest "Diamond in the Rough"
Added item - "Novice Helm"
Added item - "Novice Garb"
Added item - "Kethrite Spear"
Added item - "Void Titan Manhood"
Added item - "Void Infused Khopesh"
Added item - "Visage of the Void"
Added item - "Void Spirit Form"
Added item - "Aspect of the Lapis Drake"
Added item - "Hide of the Lapis Drake"
Added item - "Inquisitor Helm"
Added item - "Inquisitor Garb"
Added item - 'Royal Jackal' Manhood (Poll Winner - True Canine)
Added item - 'Maned Feline' Manhood (Poll Winner - True Feline)
Added item - Black Evil "Human Noble's Collar"
Added item - Golden "Human Noble's Collar"
Added item - "Naga Manhood"
Added item - "Plough Horse Manhood"
Added item - "Shadow Stallion Manhood"
Added item - "Draquine"
Added item - "Messy Ending"
Added item - "Esi's Shield"
Added item - "Torch"
Added item - "Red Bandages"
Added item - "Brown Bandages"
Added item - "Purple Bandages"
Added item - "Purple Bandages"
Added Enemy "Followers of Bast"
Added Enemy - "Cursed One" (Alternative version that roams waterways)
Added Enemy - "Crocodile"
Added Fast Travel Locations
Added in-game Main Menu screen for accessing options, saving, loading and quitting
Added option setting for enabling Volumetric Fog
Added foot ik solving to combat states
Added new animations for "Cursed Ones" movement and attacks
Added multiple new camera angles during conversations with NPCs
Added "Follow up Quest" prompt for questlines. The world map will now highlight the target for a short time after it becomes available
Added more versatile variations for enemy attacks
Added weapon slot switching to keybinds (1 and 2 on your keyboard)
Added new general sound effects including jumping, climbing,
Added new combat sound effects including being hit, blocking and attacking
Added follower AI code
Added custom mouse cursor
Added character aim offsets (you will now turn your head towards your faced direction)
Added more variations to "Cursed One" skins
Added new music track for the Tomb Guardian
Added Tracked Quest Objective to the World Map screen and player compass
Added first implementation of swimming mechanic
Added feature to the World Map to let the player quickly find their position
Added a new legend to the world map (Press 'E' while in World Map screen)
Added animations for the spear weapon type
Added dynamic combat music to non-boss enemies.
Added a new drop table system - you will now "roll" for chances of getting items, this will become much more involved when more and more loot is added.
Added replenishing stock over time for Merchant NPCs
Added new UI visuals for notifications, including Quests and Saving
Added an automatic save feature for when the game is exited without saving manually
Added hover over information for markers on the World Map Screen
Added dynamic foliage movement to grass and plants
Added random idles to the Player Character
Added eye animations to the Player Character
Added multiple dialogue lines to NPC "Nepthys" (Priestess' Attendant)
Added the Player Character to the Main Menu screen, customized depending on your save game
Added new sections to the World Map to cover the playable area
Added a few runtime optimization checks to help boost game performance
Added Mouse Control in the World Map
Added new foliage including Queen Palm tree variants
Added the ability to Track Quests
Added Stagger System (Only applicable for mini bosses at the moment)
Added Combat Music (Boss Fights only right now)
Added NPC names to Characters
Added Enemy Names to Characters
Added Stamina bar to enemies (Still in progress for balance)
Added 'Quest' Screen
Added "exit" options to older sex scenes
Added new structures to the saving and loading process to prevent users with many saves getting a long black screen on load
Added voice lines for dock NPC
Added enemy Area Icons on World Map
FIXED
Fixed multiple key re-binds including walk, crouch, lock on, melee weapon, range weapon
Fixed a bug where unarmed combat would stack weapon damage
Fixed issue where the merchant would not re-stock gold
Fixed a bug during "With Bells On" sending the player to the wrong location
Fixed texture detail on rocks and cliffs
Fixed a bug with range attacks not unlocking from the target
Fixed "curse ones" from attacking too far away from the player
Fixed a crash with the spear during falling attack
Fixed a bug with water footsteps sometimes playing x3 per step
Fixed a bug where Followers of Bast wouldn't have random outfits
Fixed various issues with foot IK
Fixed a problem with enemy aggro sounds playing at long distance
Fixed issue with enemies not always facing the player during combat
Fixed multiple sound levels
Fixed bug with crouching into swimming causing the player to float
Fixed a one handed attack animation from playing a heavy attack in the light attack sequences
Fixed tunnel splines from allowing the camera to clip through
Fixed Skylight controller while in dungeons from not saving
Fixed QTE's from opening menus
Fixed a bug with dropped items not stacking
Fixed an issue with morph targets on the Follower of Bast Skirt
Fixed a problem where Nepthys would have "Diamond in the Rough" quest marker before the player has completed "Milk & Honey"
Fixed a bug where Djeda would give the player multiple breeding harnesses
Fixed a bug with the Void Titan Manhood would not be in the world
Fixed a bug where the Void Spirit cutscene would re-play on load
Fixed inconsistencies with camera positions during conversation with Havar, Nepthys and Melhva
Fixed input buffers on certain weapons to have better response times
Fixed the world map icons to have working information hovers
Fixed Quest Tracking. Tracking/Untracking Quests will now update the Quest compass markers accordingly
Fixed Rasha no longer being crasher - "Glory of the Gods" should no longer crash players
Fixed a problem with some NPC heads having no motion blur applied
Fixed an issue where holding "W" in the inventory screen would cause the player to vibrate
Fixed issue where chests in the world would keep their compass marker after being looted (Note: This fix may not apply to existing save games)
Fixed multiple issues with UI & SFX within the world and menu screens
Fixed a bug with the "Mythical Noble's Collar" The chin bone is no longer stretched in certain animations
Fixed a bug where the world map would cause huge spikes on character physics
Fixed a problem where donating to the Shrine of Veranus could cause the player to have negative gold
Fixed multiple spelling mistakes with in-game items
Fixed NPC Sapt & Tala to have the correct visuals
Fixed icons disappearing on the World Map when completely zoomed out
Fixed issues with being able to repeatedly open the tomb door during "Footsteps of the Dragon"
Fixed the interaction from chests not being removed when looted
Fixed issues with the HUD disappearing during the mini boss fight - Inquisitor of Bast
Fixed a problem with the boss being dead when saving and loading during the mini boss fight - Inquisitor of Bast
Fixed the Tomb Door during "Milk & Honey" not fully opening for some players
Fixed typing mistakes in a few in-game items descriptions
Fixed the player choice order when talking to Anubis during "Milk & Honey"
Fixed dark/light controller when entering dungeons
Fixed Follower of Bast archer now attacks players
Fixed Inquisitor of Bast now drops the Inquisitor Skirt
Fixed Equine Cock now doesn't go crazy with physics when opening and closing the interface Fixed a bug with consumable slot C not retrieving the item name
Fixed Dialog issues with Nepthys
Fixed Dialog issues with Khalith the Concubine
Fixed an issue with the eyes during the quest would be lost on Save/Load
Fixed an issue with the eyes during the quest would be lost on Save/Load
Fixed multiple issues with the quest "Secret Admirer" including clearer choices and compass bug fixes
Fixed Quest Compass Markers for all quests in the game
Fixed an issue when switching from the Quest Screen to the World Map
Fixed a chest from being in the map incorrectly
Fixed various collision profiles for foliage actors
Fixed compass markers from staying persistent after looting chests
Fixed multiple optimization
Fixed riverbed shader incorrectly displaying desert sand.
Fixed multiple "holes" with cliff/rock meshes in the level
Fixed an issue where players would hear "Splashing" sounds randomly
Fixed a wood hammering sound from being played in a location it shouldn't
Fixed an issue with AI re-spawning
Fixed an issue with the World Map screen not having hover animations on the UI
Fixed displacement on multiple skin materials
Fixed 'Glory of the Gods' quest to be more robust
Fixed minimap markers in Secret Admirer's Quest
Fixed a problem where dialogue not yet implemented would appear during the Inquisitor of Bast fight
Fixed issue with the "Void Spirit Form" destroying items when being equip/un-equipped
Fixed issue where the combat music would not turn off correctly
Fixed "Secret Admirers" order of operations, you can now complete the quest in any order
Fixed a problem with tracked quests overlapping each other on the game HUD
Fixed a quest tracking error for "Diamond in the Rough" after completing "Tales of the Void"
CHANGED
Changed landscape material layers to have more detail
Changed quest screen to also be closed with [Q]
Changed quest objective notify to include "Press [Q] to view"
Changed the visuals of the looting items screen
Changed the damage values for "Cursed Ones" to compensate for animation overhaul
Changed the main menu screen to include a link for our Steam Reviews
Changed the non combat dodge to not step back, but roll forward
Changed the combat default walking speed to 300 up from 200
Changed the size of the compass indicators slightly
Changed compass icons
Changed the cost of sprinting stamina to be lower
Changed the Main Menu to have links to patch notes & our roadmap
Changed Load Game & loading screen visuals
Changed loading screen visuals
Changed the player movement camera rotational values for smoother results
Changed the visuals of the World Map
Changed the player movement speed when zooming in
Changed behavior for AI Wolves
Changed mesh & animations for AI Wolves
Changed Health and Stamina bars for both Player and AI.
Changed various materials in the world
Changed the combat dodge mechanic to have a small stamina cost
Changed Veranus to have slightly more health
Changed Anubite Archers to have slightly less health
Changed the loading process of save files
Changed the maximum far zoom while in the World Map screen
Changed the inventory scroll bar to be easier on the eyes
Changed Equipment/Cock Tint System
Changed and improved the 8 way blendspaces for combat
Changed the in-game Main Menu to include the Character Screen
Changed various systems to be more optimised
Changed terrain heightmap to be more optimised
v0.1.78
Hotfix - of some broken stuff :)
v0.1.77
Added Sex scene "Naga Oral - Average Cock"
Added item - "Novice Helm"
Added item - "Novice Garb"
Added item - "Kethrite Spear"
Added Tracked Quest Objective to the World Map screen and player compass
Added first implementation of swimming mechanic
Added Fast Travel Locations
Added feature to the World Map to let the player quickly find their position
Added a new legend to the world map (Press 'E' while in World Map screen)
Added animations for the spear weapon type
Added dynamic combat music to non-boss enemies.
Added a new drop table system - you will now "roll" for chances of getting items, this will become much more involved when more and more loot is added.
Added replenishing stock over time for Merchant NPCs
Added new UI visuals for notifications, including Quests and Saving
Added an automatic save feature for when the game is exited without saving manually
Added hover over information for markers on the World Map Screen
Fixed a problem where Nepthys would have "Diamond in the Rough" quest marker before the player has completed "Milk & Honey"
Fixed a bug where Djeda would give the player multiple breeding harnesses
Fixed a bug with the Void Titan Manhood would not be in the world
Fixed a bug where the Void Spirit cutscene would re-play on load
Fixed inconsistencies with camera positions during conversation with Havar, Nepthys and Melhva
Fixed input buffers on certain weapons to have better response times
Fixed the world map icons to have working information hovers
Changed the combat default walking speed to 300 up from 200
Changed the size of the compass indicators slightly
Changed compass icons
Updated In-Game Credits
v0.1.75
Major:
Void Titan Manhood is now available at the void ruins
The Void Spirit Cutscene will not re-play on load
Minor
Djeda will no longer give multiple harnesses
v0.1.74
Added Exotic NPC - Naga (Dune Cobra Skin)
Added Exotic NPC Skins (Mountain Cobra & Coral Cobra)
Added sex scene "Concubine - Facesitting"
Added sex scene "Concubine - Sex on Table"
Added item - "Void Titan Manhood"
Added item - "Void Infused Khopesh"
Added Main Quest "Tales of the Void"
Added Main Quest "Diamond in the Rough" (Note: This quest can be taken, but not progressed. It will continue next month)
Added multiple dialogue lines to NPC "Nepthys" (Priestess' Attendant)
Added the Player Character to the Main Menu screen, customized depending on your save game
Added new sections to the World Map to cover the playable area
Added a few runtime optimization checks to help boost game performance
Fixed Quest Tracking. Tracking/Untracking Quests will now update the Quest compass markers accordingly
Fixed Rasha no longer being crasher - "Glory of the Gods" should no longer crash players
Fixed a problem with some NPC heads having no motion blur applied
Fixed an issue where holding "W" in the inventory screen would cause the player to vibrate
Fixed issue where chests in the world would keep their compass marker after being looted (Note: This fix may not apply to existing save games)
Fixed multiple issues with UI & SFX within the world and menu screens
Fixed a bug with the "Mythical Noble's Collar" The chin bone is no longer stretched in certain animations
Fixed a bug where the world map would cause huge spikes on character physics
Fixed a problem where donating to the Shrine of Veranus could cause the player to have negative gold
Fixed multiple spelling mistakes with in-game items
Fixed NPC Sapt & Tala to have the correct visuals
Changed the cost of sprinting stamina to be lower
Changed the Main Menu to have links to patch notes & our roadmap
Changed Load Game & loading screen visuals
Changed loading screen visuals
Updated Game Credits
v0.1.69
Added NPC - Void Spirit (NB: Location will change next update when the next quest is implemented)
Added Sex scene "A Taste of the Void" (Female, Futa, & Large Futa variants)
Added Item - "Visage of the Void"
Added Item - "Void Spirit Form"
Added Item - "Aspect of the Lapis Drake"
Added Item - "Hide of the Lapis Drake"
Added Demigod Bonus Item - "Enchanted Draquine Manhood"
Added Mouse Control in the World Map
Added new foliage including Queen Palm tree variants
Fixed icons disappearing on the World Map when completely zoomed out
Fixed issues with being able to repeatedly open the tomb door during "Footsteps of the Dragon"
Fixed the interaction from chests not being removed when looted
Fixed issues with the HUD disappearing during the mini boss fight - Inquisitor of Bast
Fixed a problem with the boss being dead when saving and loading during the mini boss fight - Inquisitor of Bast
Fixed the Tomb Door during "Milk & Honey" not fully opening for some players
Fixed typing mistakes in a few in-game items descriptions
Fixed the player choice order when talking to Anubis during "Milk & Honey"
Fixed dark/light controller when entering dungeons
Changed the player movement camera rotational values for smoother results
Changed the visuals of the World Map
Changed the player movement speed when zooming in
Changed behavior for AI Wolves
Changed mesh & animations for AI Wolves
Updated Game Credits

- Тип издания: В разработке
- Язык интерфейса: Английский
- Язык озвучки: Английский
- Таблетка: Не требуется
Added
Added form "Crocodilian"
Added Form - "Male Draconid"
Added Quest - "Blood Script"
Added Dynamic Sex System
Added Outfit "Male City Garb" (6 colour versions)
Added Outfit "Male City Skirt" (6 colour versions)
Added "Carnal Instinct Vision" (Default is F, but you will probarly need to bind this key in the options menu)
Added "Carnal Instinct" stat type. This will be used in dynamic sex to increase your "staying power" scenes will have "Pleasure ratings" at some point
Added 40 new animations for the first dynamic sex scene
Added male animations for the Dynamic Sex scene
Added new F/F Cowgirl Scene for the Dynamic Sex System
Added new M/F Cowgirl Scene for the Dynamic Sex System
Added skin - "Black Felian"
Added skin - "Ahmes"
Added clothing for NPCs
Added new dungeon for "Milk & Honey"
Added new dungeon for "Footsteps of the Dragon"
Added Main/Side quest to the World Map descriptions
Added Enemy Zone indicators on the compass
Added icons for equipment slots in the inventory
Added blinking animations back to the player after the rework
Added sound occlusion to various sounds to make them dampened in caves
Added healing effect to the player bed, resting now restores 100% HP
Added some armor to the void form to compensate for lack of equipment
Added new F/F Twisted Missionary Scene for the Dynamic Sex System
Added new Torso Cosmetic "Slaver's Finery" (4 variants)
Added new Leg Cosmetic "Slaver's Straps" (4 variants)
Added a new Bedlah option - Dark Bedlah
Added 4 new voices for the Dynamic Sex System Actors
Added a new Skin for the Playable Crocodile Race "Saltwater Scales"
Added "Merchant Haji" into the world - selling male clothing
Added [UI] tooltips to indicate how to unlock Forms & Cosmetics
Added mouse control to dialogue
Fixed
Fixed an issue where the Void Body would incorrectly allowing clothing to be equipped
Fixed multiple issues with unoptimisted textures
Fixed an issue where Tomb Robbers would not have the correct death SFX
Fixed missing icon for "Breeding Harness"
Fixed "Writhing Grubs" having no weight or value stats
Fixed a bug where the Acolyte of Seshat could be killed before starting "No Rest for the Wicked"
Fixed a bug where the HUD would be displayed during "Footsteps of the Dragon" cutscenes
Fixed a bug where the HUD would be displayed during "Milk and Honey" cutscenes
Fixed bug with "Sealed Tomb Key" not persisting through save games
Fixed an issue with ground blood decals being displayed on the players clothing
Fixed issue with the form unlock toggle not flipping properly
Fixed fire pyres sometimes duplicating the dynamic light
Fixed dialogue save files not being deleted properly
Fixed an issue with white item popups
Fixed an issue where head gear would be removed when loading save games
Fixed a bug where item rewards would not popup during "No Rest for the Wicked"
Fixed a bug where item rewards would not popup during "Winter Winds"
Fixed a bug with Footsteps of the Dragon which allowed players to be stuck in the tomb
Fixed bug with Apa walking out of the camp bounds
Fixed bug where the "Inquisitor of Bast" would start phase 2 multiple times per second
Fixed a few LOD issues some various models
Fixed grammar issue with Havar's Note. It's also been renamed to "Havar's Letter"
Fixed issues with Quest Items appearing in the General Tab. Updated some descriptions.
Fixed issues with Jailer Keys for the 6th time
Fixed weapon descriptions for iron & damascus variations
Fixed dialogue lines for Mesahtnofret saying "Is calls night lotus"
Fixed "Human Manhood" & "Equine Cock" having additional text in their descriptions
Fixed incorrect audio line and grammar mistake during "Secret Admirer"
Fixed locked doors not stating which key is required to open them
Fixed a bug with the Void Khopesh attacking faster than intended
Fixed an issue where Anubite AI would change skin based on the player
Fixed a bunch of LOD issues for optimization
Fixed a bug with dragging and dropping in the Inventory and switching tabs
Fixed a bug which did not allow balls for DemiHumans
Fixed a typo on Havar's Necklace
Fixed an issue with Cum VFX not being in the correct location for the corresponding NPC cock in DSS scenes in some situations
Fixed an issue with Caged NPCs World Icon not being removed after saving them
Fixed an issue with not being able to give Khaba the scribe notes
Fixed "Saltwater Scales" appearing as a legacy item
Fixed various game props being climable when not intended
Fixed an issue with floating horns on draconids
Fixed a visibility hole in the Night Lotus Cave
Fixed the collision on various props which caused the player to get stuck
Fixed a small bug where "Salt" had no weight
Fixed a bug with standard "Level Up" HUD element displaying your Carnal Instinct level
Fixed an issue with floating draconic horns
Fixed audio volume level for "Blood Script" voice lines
Fixed issues with the White Wraps on Female Jackal, Male Jackal and Cursed Ones
Fixed issues with the Dark Bedlah on Draconid Skins and the Demi-Jackal
Fixed an issue with Seawater Scales being shown in the inventory
Fixed an issue with the Loiterer's dialog during Blood Script
Fixed a problem with quest actor tracking during "Blood Script"
Fixed a cinematic glitch during "Blood Script"
Fixed problems with existing saves not working properly with new forms and cosmetic/dong unlocks
Fixed an issue with NPC mouths having strange lighting during dialog sometimes
Fixed procedual effects to be more performant
Fixed resolution issues on a large amount of Particles, Texture Memory etc
Played Elden Ring
Changed
Changed Leveling and quicksave visuals slightly
Changed Ranno to reward 200 gold when choosing the coin reward
Changed the players step height slightly
Changed the item tooltips to be darker, allowing for better reading when hovering over the inventory
Changed the font and icon sizes when reading detailed items.
Changed the respawn timer on enemies to be double the current time
Changed the default player camera zoom to be closer
Changed the default player to be wearing "Brown Wraps"
Changed Nepthys to the new Model and speech Animations
Changed the Vendor re-stock to fix an issue with inconsistencies between restock and initial vendor stock
Changed the view distance on "Carnal Vision"
Changed "Carnal Vision" to be toggled, not held
Changed Draconic Male to be unlocked via "Footsteps of the Dragon"
Changed spelling and punctuation for multiple conversion lines
Changed the majority of existing NPC's to use the new models
Changed the "Ancient Tome" to be in the Quest Items inventory
Updated credits
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