Kalyskah – это ролевая порно-игра в жанре экшн-приключений, где вам предстоит выступить в роли последней из рода вампиров и выяснить, что произошло с миром за несколько тысяч лет. Путешествуйте по богатым локациям, заводите разговоры и выполняйте задания. Боевая система с RPG-элементами позволит вам с головой погрузиться в фэнтези-атмосферу, а также примите участие в многочисленных интерактивных секс-сценах. Здесь вы выбираете, быть вам спасителем или сеятелем хаоса и разрушений.
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- Тип издания: В разработке
- Язык интерфейса: Английский
- Язык озвучки: Английский
- Таблетка: Не требуется
Fixed glowing effected when characters receive hit or start a pairing window;
Fixed head tracking in puppeteers, heirloom lost and Milhaven guards cutscene that was causing Kalyskah's body to flicker during sex scenes
Disabled error message that says that there was an error on toysystem table
Fixed dramatic camera while bitting that was entering inside character's body
Disabled XP and gold cheat pressing some specific keys
Reduced volume of thunder
Fixed purity and other stats loss during player choices
Fixed crouching animations that sometimes would cause legs to go under the ground
Added the right shorts on the chest at the dungeon (These shorts can be used with the boot slot)
Fixed bandit cutscene at the game start
Increased attribute points per level to +2 instead of +1
Fixed LOD on some of the foliage;
Fixed navigation on character customisation menus with the controller;
Fixed how the game loads items, which will prevent situations where the claymore would be sold by 0 gold from happening;
Fixed dice roller events: The dice roller event dispatcher was being called every time the dice roll function was being called, which was causing the UI to show whenever a player got an item during a dialogue or cutscene;
Fixed crash when enemies were falling into the abyss at the dungeon;
Ragged clothes were redone
Improved appearance of Spells on the UI
Improved the aesthetics of the control settings UI
Improvements on Akrasiel’s appearance: She now will have wings and, when she fights, there’ll be a grey halo on top of her head.
The crystal cave will no longer be pitch black when the player enters it, also, the transition between darkness and day while entering will be smoother;
New quick task (I don’t dare to call this an actual quest haha) where Kalyskah can fix her dress on the tailor at the marketplace of Millhaven. She can pay 300 gold to him or see if she can find gossamer in one of the caves of the game to make it cheaper, reducing the cost to 100 gold. This task was improvised on and don’t have voice acting yet.
We now have a new way to spawn items on the map by making them renewable every morning or every night, for now, this is being used only for the gossamer. But later we might expand this to add other items that can be harvested on the map.
The new Tailor merchant (That I'm really thinking about calling him Taylor, pun intended) has some items at his shop that used to be available only for NPCs. You might need to go to a bed or coffin and rest until 6am of the next day for his items to appear.
And talking about shops, we did that shops will renew their items every morning.
Added a new key on the video settings where the player can reset the game to the default values. We also brought fullscreen mode back, but when you chose it there will be a warning saying that it can cause crashes depending on the direct version you are using.
New enemy, SPIDERS! They are on a placeholder cave that eventually will be full of Drow... But I won't tell you where, let us know if you find them!
Fixed lesbian standing pose (They were in T pose before);
Removed the red border that some items on the UI would have even when the player is using the keyboard (That red border means that when the player is using a controller, the bordered item is the one that they have focused on);
Fixed some navigation issues on the controls menu while using a controller;
Enemies won't be able to hit allies anymore (Except with arrows);
Fixed collision issue that was making enemies unable to hit Kalyskah if she changed her chest gear in the middle of combat;
Fixed hair colour loading. Before, the tip of the hair was being applied to the middle while loading the character;
Fixed lesbian licking interaction animations;
Players should no longer have checkpoints from a former save available when starting a new game;
Fixed physics asset for nightdress so the dress doesn't clip with ankles;
temporary workaround to prevent female hexblade from opening the door to Michael’s place;
Fixed blood particle collision so blood splatters are working again;
Changed the shader on all the clothes to the correct one, so now they should have a thin brighter border on the edges;
Improved Telekinesis Mechanics, you can read more by following this link;
Pressing A and D will enable you to navigate to the left and right on the inventory, journal and options UI;
Our toy system now works completely with Arrays, which means that this will allow us to add multiple actors in a scene and will also be the first step to add furniture animation once we have the puppeteers place done;
Transitions between poses in the toy system should be way much smoother now, and characters shouldn’t rotate awkwardly In between poses;
Increased time Kalyskah stays in the air after performing a lifting attack (so the player can have more time to pull enemies towards her or use another ability once we add the skill-tree system);
Added minimizable tabs to character editor menu, so it’s less information on the screen;
Items on Fara's shop are now renewable and she'll have them again every morning (Done this so if the player buys some item from her and later they lose it, she'll be able to sell that item again to the player. This will also reinforce the new items we add to the shop to always be at the game, like the new bows)
Split-roast animations are working again! If Kalyskah is at the dungeon and is defeated by multiple male undead, there will be a special seduction line to have two of them at the same scene;
Added a new gallery level where players can see the new split-roast animations, but we don’t have many of them right now, they are mostly just the MVP so we can add new poses later;
The game now fully supports controllers! (there’s just an issue on the character customization screen that we are trying to fix)
Some parts of the navigation on the character customization menu are not working well with the controller yet when you press up and down.
Photo mode will cause the game to behave weirdly, we’ll fix it on a later patch
Fixed normal maps on Rosália’s skin
Fixed collision in the stone Kalyskah was tied to at the starting cutscene so the player won’t fall under the ground anymore
Fixed inventories click when you have only one item available for a category
Fixed display name on lootable objects
Fixed unequipping items
Fixed tooltip on damage scaling
Fixes on the bin when the player was dragging an item to discard
Changes in both Loretta’s and Jessie’s faces so they are now more unique NPCs. It's a work in progress.
Players can now compare gear stats since they will be able to see both stats on screen at the same time. Eventually we'll add a way to preview how your stats are going to look like with the new gear, in a similar way to what we did while leveling up.
Players can rotate Kaly 360 degrees. Zooming in and out will be done in the next patch!
Players can buy all the items in a shop if they want (A pop up will ask if they really want that)
Items get disabled when the player doesn’t have enough gold to buy them
Better tooltips and you can now actually see what each attribute will change when you are about to level them up
New lesbian animation on toy system – Cullingus
Added roughly another minute of cutscene for the heirloom lost threesome scene
Fringe hair redone
We fixed the collision at the sewers so players can no longer climb the walls there and fall out of the map. We also made wall torches unclimbable to avoid other unforeseen problems caused by this mechanic.
Extended the box under the map that should force kaly to get back to her latest checkpoint instead of resetting the dungeon in case she glitches for some reason.
There might be some mesh clipping in the breasts of some female characters like Luna.
A few other things related to the inputs on the new UI but they might not affect the gameplay experience. We are already looking into it!