Changelog 1.10.3.5
Other:
- Overhauled working at the restaurant to give an oppurtunity to drug customers.
- Added a rep hit to monthly RSD report if in negative money, in exchange for emergency funds.
- Another attempt at state funding balance based on some feedback.
- Updated the Map's futa removal option to remove gender override & apply gendered forename.
- Added 'Enforce numeric' setting to time converter options.
- Made the 'knock' button expandable with custom events.
- Made AskForSex less arousal exploitable by adding a tiny friendship requirement at lower arousal.
- Replaced Loyalty with Friendship in GetWillingness + lowered arousal bonus.
- Tweaked Info Panel Fetishes to show No even if there's developing ones.
- Made Andy's SH similar to Annette's.
- Add an index for documentation.
- Made Interaction Panel sort its categories/interactions.
- Added skill based modifier to rescheduling of MadScience.
- Made Debug NPC list use DisplayName.
- Added better support for DisplayName vs Name for debug commands.
- Added the ability to add additional execution entry points to events.
-- Currently supports three handlers that can react to lifecycle events of the engine: Game Initialized, Game Loaded (from saved file) and Event Reloaded (via debug).
-- Moved some initialization logic around to ensure that most of the other initialization is complete by the time these new event handlers are triggered.
Bugfixes:
- Fixed PD Overlay Previewer using wrong cast.
- Updated FoodDruggingAdministration + fixed its many bugs.
- Fixed SlutMaker stat checks.
- Menu sorting fixes.
- Fixed UI buttons being able to break the CheckEventExecution Op when spammed very fast.
- Changeroom F Spycam bugs.
- Fixed ShowActionImageProvider adding underscore to lastnameless NPCs.
- Tweaked MissingGirl to properly change virgin flag + tweaked reset.
- SwimTeam count fix + lowered gender mix requirements.
- Fixed Reloading & Debugger not implementing TriggerType changes. Closes issue #24
- Fixed UI buttons being able to break the CheckEventExecution Op when spammed very fast.
- Fixed multithreading being inverted on event execution check.
- Made the .pdb hide user path in release mode exceptions.
- Fixed iff conditions only working for first and final condition due to capture group limitations.
- Fixes in GetCandidates & TryForSchoolEvents.
- Tweaks to Raymund Chains:
-- Hint event. Moved one office event to classroom.
-- Btn_Call hints at next stage, reduced from 12 to 10.
-- Sherilyn fixes & tweaks.
- Lydia's phone is now available 24/7 like she claims to be.
- Fixed exception in Rooftop_Telescope & BoardDildo.
- Tweaked HypnoTraining to not end at 100 Hypno + inconsistency.
- Fixed Hypno not applying HasQuest protection, with bypass for Secondaries.
- Added missing removal of HasQuest on a few quest branches.
- Raymund chain fixes.
- Some limiting to a few events that call upon student list.
- Minor fixes in Daisy events.
- InstillLoyalty fix.
- Added Walker story knock entry & fixed traning bits.
- Fixed job slots being re-filled on location reload.
- Fixed minigames sometimes being unresponsive and VEE rendering slowing down (especially with attached debugger).
- Typos & meta tweaks.