School Game – текстовая игра, представляющая из себя симулятор школьника. Учитесь, покупайте совершенно ненужные вещи, управляйте собственным клубом, да хоть будьте всеми нелюбимым забиякой, вымогая все карманные деньги у своих одноклассников на собственные нужды. Добьетесь вы небывалых высот или же так и останетесь никем – это зависит лишь от ваших выборов. Ваша школьная жизнь в ваших руках!
На данной странице вы сможете скачать порно игру School Game на русском языке бесплатно. Выберете последнюю версию игры из списка торрентов.
- Тип издания: В разработке
- Язык интерфейса: Русский
- Таблетка: Не требуется
Введите Patreon_Code_M = "ytlmoe" и нажмите Enter. Это введет код «bestfriend» в игру, как вы обычно делаете через поле ввода кода. Рабочие коды перечислены ниже (коды от 0.926 работают на 0.927-1).
Введите Patreon_Code = 3 и нажмите Enter. Это установит правильный уровень кода для «bestfriend». Уровни:
1 - comrade
2 - friend
3 - bestfriend
После этого у вас все готово, и вы играете с активированными кодами.
- Fixed some bugs and flaws related to the progress of plot tasks issued by plot NPCs. Now the conditions for obtaining certain events are more intuitive, and their passage itself takes less time from the player due to fewer delays between them.
- New details were added to the female RNPCs in the masturbation scene: now some new accessories, appearance features are displayed in the scene, pubic hair is missing/present. In addition, RNPCs can now be displayed in their everyday clothes in the scene: all the available sets of clothes were drawn specifically for this, and the choice you need or not will be at the very beginning of this scene.
- Now, along with the old typical male RNPCs, new ones are also randomized: completely redrawn and made specifically for the game. They have several differences from the old ones: firstly, they have different physiques, ranging from very fat to skinny, as well as some new appearance settings, which include more pinpoint editing of the penis, existing body hair and also some other things related to their appearance. Besides, the body types themselves affect the physical attributes. Now these are two interrelated things that depend on each other in RNPCs.
- New outcomes have been added to events with RNPCs: this applies to both regular recurring events with regular RNPS, and some events with plot RNPs. This includes both events with the head of hooligans, the hooligan community at an abandoned factory generally, and events with a girl with strange glasses.
- A new button has been added to the biography menu: physical data. The full height of the RNPC is displayed there, as well as its weight, which is calculated using the difference in its physical attributes, some features of appearance, body type and other variables.
- The background of the new apartment was redrawn, which the main personage can rent in a real estate agency. Besides, just like an old apartment, it can be polluted, replenished with new items and some other things over time. It has the same interactivity as the old version of the room.
- The background of Ayano Yoshida's room, in which she settles during cohabitation, was redrawn. Besides, variants of the night view and evening view of this room were also drawn.
- New mechanics have been added to the hospital location - now your character will be able to perform operations that will affect him, his attributes, some neutral indicators and other parameters that affect the gameplay to one degree or another.
- Two new sets of clothing have been added to the randomized NPCs editor for males: another casual set, as well as a new suit.
- A new tab for appearance editing has been added to the randomized NPCs editor - change accessories. With it, you will be able to add/remove points from randomized male NPCs that will be generated in the game session.
- A new setting has been added to the randomized NPCs editor: relationship presets. With it, you can configure how many relationship /affection/love points a randomized NPC will have on your character at the very beginning of the game, changing their values after the generation of the game session.
- A new dish has been added to the cafe menu - a business lunch. It is very cheap, but at the same time, when you use it, the attributes of your character are largely reduced for a while.
- Added a new location interaction to the stadium in the academy location - to run.
- Now the growth parameters of a RNPC directly affect the indicators of strength, endurance and agility. The higher the RNPCs, the more strength he has, but worse agility and endurance and vice versa.
- In the statistics menu, new statistics have been added to the diary - the size of your personage's penis. The indicator itself directly affects the success of sex scenes with RNPCs: the reaction to this offer, the process itself and some other details depend on this indicator.
- A new feature has been added to the settings menu - enabling confirmation of the start of fights with RNPCs.
- Now the mini-map shows when Ayano Yoshida's apartment opens for a visit.
- Now participating in a RNPC's fight can reduce its strength and agility if it is hit by any blow, and increase its endurance level.
- Now actions that require a minimum level of energy from the player also require a certain level of satiety. This includes jogging in the park, push-ups and other activities that increase physical attributes.
- Now, for constant fights, your personage will receive a certain kind of attribute debuffs: each new fight during the time your character is recovering will increase the debuff, exactly until your attributes are reduced by 90 percent. The recovery time in this case takes 10 hours.
- Now eating some foods, such as frozen food, fast food generally from the grocery store reduces the level of attributes by 20 percent for a while.
- New cheats have been added: now when you enter the phrase limbs in the patreon code entry menu, all the limbs of your character will be cured, when you enter the phrase occult, 10,000 credits will be added to the budget of the occult club, and when you enter the phrase change, you will be able to add relationship points with the selected RNPC.
- Added a new perk for levels - overpowering. With its help, the recovery time from poisoning and fights will be reduced by half.
- The generator of RNPCs has been upgraded and refined: there are now much fewer errors associated with this moment of the game, and RNPS generated by game scripts have fewer logical inconsistencies related to attributes, biographies, perks, appearance traits and other game moments.
- Now additional information is shown in the save button: the version of the game on which this very save was made.
- Now the scars on your character do not appear during fights if no damage has been done to him. Besides, the appearance feature associated with scars also now does not take into account fights where absolutely no damage was done to your character.
- Redesigned some chances for interactions with RNPCs from the interaction menu with them. In addition, the number of relationship/fear/attachment points that these very interactions give has been redesigned, as well as some of their outcomes have been refined and new ones have been added in some places.
- Some formulas responsible for the loss of events with RNPCs have been redesigned: now the indicators themselves are dynamic, they are affected by the amount of time spent in the game, as well as the amount of events that fell out in general.
- A new character trait has been added for female RNPCs - a predilection for appearance. It manifests itself with low romance and a high level of love for the cute, and the effect is a greater influence of your personage's appearance on the available modifiers.
- Added a new character trait for RNPCs - loves cooking. This trait appears when a RNPC does not have a very high level of criminality and is slightly below average sociable, and its effect is to influence the modifiers of your personage's cooking skill.
- Added a new character trait for RNPCs - likes gambling. This trait appears when a randomized NPC does not have a very high level of responsibility and a slightly above average level of criminality, and its effect is to influence the modifiers of your personage's gambler skill.
- Now the "Fight Lover" character trait also affects RNPS modifiers, adding to it the influence of the amount of fights and combat experience.
- New modes have been added to the point generation menu: "all characters have a bi orientation", as well as "all characters have a hetero orientation".
- The efficiency of the module optimizing the appearance of RNPCs has been improved: more testing conditions have been added there, everything superfluous has been removed, and it now randomizes some features of the appearance much faster, which will eliminate problems with latency on some weak devices.
- Added 4 new possible fonts for their use in the text editing menu displayed during events and/or other narrative game content.
- A complete refactoring of the module responsible for the distribution of randomized NPCs by location was carried out: all bugs and flaws related to this module were fixed, and also, in general, it now works a little faster and more stable, which will eliminate microphryses on some weak devices and/or with a large number of RNPCs.
- A selection of clothing for randomized male NPCs has been added to the Randomized NPCs editor.
- New point generation modes have been added: all RNPCs have new body types, as well as all male RNPCs wear gachi suits.
- New appearance settings for male RNPCs have been added to the randomized NPCs editor.
- A new button has been added to the category of filtering game content - disabling/enabling tattoos/piercings on randomized NPCs.
- The system of pumping endurance has been changed: now, during the performance of physical exercises by your character, endurance will increase only during the last possible interaction time.
- Now randomized NPCs with the "Fanaticism" relationship stage can pursue your character with some chance and actively monitor him.
- Now, at an easy difficulty level, the game notifies you if your character is in the friend zone with a randomized NPC.
- NTR content with randomized NPCs is now automatically turned off during the start of the game session. You can enable it in the content filtering menu.
- Now, when using the Best Friend subscriber patreon code ($10) and higher, the player has the opportunity to generate more randomized NPCs at the beginning of the game session.
- Fixed a flaw that could cause an exception if you go to sleep with a personage at the beginning of the game session without any rewinding of time.
- Fixed a bug due to which the last existing perk in the list of perks for levels was not displayed in the english translation of the game.
- Fixed a bug that prevented any interactions from being displayed when selecting the "AI Developer" perk and playing in english.
- Fixed a bug due to which some existing rules for RNPCs were not displayed when playing in english.
- Fixed some bugs and inaccuracies in the save/load interface.
- Fixed a bug that caused the patreon code not to be entered during the prompt, and if you click the "Return to main menu" option in this prompt, an exception was thrown.
- Fixed some visual flaws in the perk per level selection screen.
- Fixed a bug due to which, if you select the interaction "Change image" in the menu of interactions with RNPCs, you could completely change/copy the appearance from another RNPS.
- Fixed a bug that made it possible to get to school locations when visiting the hotel location.
- Fixed a flaw due to which, when buying a relationship amulet, the interface itself did not fully close in the amulet purchase interface, which made it impossible to open it again, and also it sometimes appeared on the screen.
- Fixed a bug that caused an exception when asking for an overnight stay from a RNPC.
- Fixed a flaw due to which the face type of a RNPC could change at the moment when switching between RNPs in the interface with their editing.
- Fixed a flaw due to which an exception could come out during the purchase of clothes for RNPCs under certain conditions.
- Fixed a bug that caused the "Color" button in the interaction menu with the RNPS in the english translation of the game to be displayed in russian.
- Fixed a bug that could cause a sudden exception during a long gaming session and when certain conditions are met.
- Fixed a flaw related to incorrect miscalculations in the module for the distribution of RNPCs by location, as well as in the module for the distribution of activity. Now there are much fewer problems associated with these areas of the game.
- Fixed a flaw related to layers and visual issues in 18+ scenes with RNPCs.
- Fixed some possible exceptions that could occur in scenes with RNPCs under certain conditions.
- Fixed a flaw that could have caused an exception in a clothing store.
- Fixed a bug where an exception could occur while using the journalism club interface.
- Fixed a bug where RNPCs could ask your character to do something/talk to them/show a different kind of attention to them too often.
- Slightly improved the problem with memory leaks and subsequent crashes on some Windows and Android devices.
- Fixed an bug that could cause an exception when interacting with a "Change of Image" with a RNPC.
- Fixed bugs related to incorrect miscounts of chances during a call to RNPCs/some plot NPCs. In addition, some incorrect formulas have been corrected that calculate the probability of premature ejaculation/other events in sex scenes with RNPCs.
- Fixed a bug where the background of your personage's room was incorrectly displayed during some events with Suzuki Matsui.
- Fixed a bug that caused an exception to be thrown during communication with a RNPC who had less than 50 units of romance and more than 80 units of love for a sweetheart.
- Fixed a bug due to which the payment of a new apartment to a realtor could not pass if the debt for it was above 4,000 credits. In addition, the payment itself now takes into account the size of the deposit and, if there is one, the payment for the apartment goes with the difference in the cost of the apartment and the size of the available deposit itself.
- Fixed a bug with incorrect display of the "Go to work" button on the beach.
- Fixed a bug that caused the academy locations to be displayed in the menu of the hospital locations.
- Fixed a bug that caused the CG gallery with Azumi Yoshida not to be cleared from it during the general cleaning.
- Fixed a flaw due to which payment for an apartment at a high and medium level of difficulty was required already on the next in-game day after the start of the game.
- Fixed a bug that caused the "Untrained" perk to not work, which did not give your character the right level of development.
- Fixed a problem with incorrect calculation of limb recovery while sleeping in your personage's apartment.
- Fixed a bug due to which some formulas for calculating relationship points for interactions with RNPCs had incorrect values, which caused certain problems with the total and quantity number.
- Fixed a bug that caused some tattoos/scars/piercings of male RNPCs to be confused with each other.
- Fixed some display bugs related to the fact that some accessories on RNPCs were not fully displayed.
- Fixed some shortcomings of the activity distributor by RNPCs, as well as in the location distributor.
- Fixed some bugs in the management interface of the occult club, as well as in the management interface of the journalism club.
- Fixed bugs that caused some exceptions related to the problems of generating RNPCs, their verification functions, closer to the middle of the passage of the existing plot.
- Fixed a bug related to incorrect calculation of the probability of events with RNPCs that concerned robbery, fights and other aggressive interactions.
- Fixed a bug related to some bugs in the settings interface: fonts, incorrect translation in some moments, the position of buttons and their dead zones.
- Fixed a bug that made it possible to drink a bottle of soda indefinitely, and its quantity did not decrease in the inventory.
- Fixed a bug that caused an exception when clicking on the main character's dressing menu.
- Fixed a bug that caused some bruises and bruises to be displayed on randomized male NPCs.
- Fixed bugs related to the display of some emotions in randomized male NPCs.
- Fixed a bug that could cause an exception to occur when entering the interaction menu with a randomized NPC under certain circumstances.
- Fixed a bug due to which your character could get spawn with unnecessary appearance features/problems that should not have been present in his appearance.
- Fixed a bug that caused the buttons in the content filtering menu to display the wrong state of enabling/disabling certain content.
- Fixed a bug that caused an exception to occur when opening the biography menu of a randomized NPC at the beginning of the game session and under certain circumstances.
- The Arial font in the text window editing settings has been replaced with a new Ermilov font due to incorrect display of some characters.
- Fixed a bug that caused the "Show panties" interaction to work on some randomized NPCs who were wearing an incorrect set of clothes, although it should not have.
- Fixed a bug that could cause an exception during events with a randomized female NPC who had a tattoo.
- Fixed some bugs related to the editing interface of randomized NPCs.
- Fixed a bug that could cause an exception at the beginning of the game session that could not be ignored/moved back.
- Fixed a bug that caused the name of the location "Hotel" to not come out when hovering the cursor over it in the minimap interface.
- Fixed some Russian text in the English translation of the game.
- Some formulas responsible for the mechanics of managing the occult club and the journalism club have been edited: the ongoing miscalculations now have much fewer problems associated with incorrect data, abbreviations and rounding. In addition, the miscalculations themselves have become a little faster than before.
- Fixed an issue that could cause an exception during part-time work in a grocery store/programming on a PC.
- Fixed a bug that could cause an exception during the selection of clothes in a clothing store under certain conditions/circumstances.
- Fixed a bug that could result in an exception during the opening of the biography menu from the interaction menu with randomized NPCs.
- Fixed a bug due to which not all available modes were displayed in the list in the point generation modes.
- Fixed a bug with the incorrect location of the text in the buttons for selecting the point generation mode.
— The storyline with Azumi, a realtor from a real estate agency, has been continued: new events have been added, leading to some new gaming privileges, as well as game content.
— Added a new job: now your character can be a bouncer in a local beach bar and get paid for it. This possibility opens up when passing the storyline with Azumi.
— Now you can take a drubbing assignment from the hooligans in an abandoned factory, during which your character will be able to get money, as well as a hooligan reputation.
— New events with Yuki Oota have been changed and redesigned to meet current standards: now you can play the character of your personage with the help of large choices. If before that you didn't like his character, prescribed at the very beginning, then now you can safely move away from him and play something else. At the moment, the structure of events with her is similar in events with Ayano Yoshida.
— A new parameter, mood, was added to the indicators of randomized NPCs. It changes from any activities and actions, if the mood is too low, the RNPCs will constantly sit at home, and if your character's relationship with him is too high, the consent to any actions will increase.
— Now the continuation of the quest with a secret fan is available not only when choosing in which your character is against the input of an independent newspaper, but also when choosing the opposite.
— Now your character can buy "Strange Bars" from a randomized NPC with X-Ray glasses. They increase your level by one unit, but they can be bought only once a week in limited quantities, as well as for a fairly large amount of in-game money.
— Now your character can defeat the leader of the hooligans in a fight at an abandoned factory: if he is not guarded, he can start it, and if there is a victory, it will be possible to finish the quest for the extermination of hooligans ahead of time.
— The scene that opens when you select "masturbate with me" has been finalized. Now it displays underwear, stockings, some features of appearance.
— Added new possible rules to the rules menu for randomized female NPCs - socks stockings, wear a choker and wear earrings. Each of them, at a relationship level above the best friend, will affect the appearance of the selected RNPCs in its own way.
— New settings have been added to the menu of point generation of randomized NPCs. With the help of them, you will have the opportunity to edit the main statistics of influence: sociability, criminality, romance, increasing the average value of these parameters in the RNPCs in the session.
— Two new buttons have been added to the randomized NPCs editor: export and import of the academy. They can be used immediately after the generation of randomized NPCs.
— Now, in the randomized NPCS editor, you will have the opportunity to choose the club in which the NPC will consist from the list of all available clubs in the game. Eight more pieces were added to the already existing two. In addition, the selection of all this has been slightly edited and changed.
— Сurrently the game, as before, at the start of a new session starts on Sunday at 08:00.
— The formula of the necessary experience to get a level has been completely redesigned: currently the experience needed to increase increases evenly, and the basis is not a general indicator multiplied by a certain coefficient, but a fixed value multiplied by a level and a coefficient, which will eliminate the problems in which billions of experience were required at level 25 to increase the level
— Currently, when spending five energy on any action, your personage is guaranteed to take off 1 unit of health of the body part "Head". Besides, currently a lot more actions reduce the health of your character's limbs at "Medium" and "High" difficulty levels, there are much more limitation placed on these values.
— Currently zeroing out absenteeism in the student council also adds to your personage's academic achievement.
— In the function, in the game settings category, a new feature has been added - the character is stuck. With it, if you are stuck somewhere in an infinite loop, you can get out of it with this opportunity.
— Redesigned the chances of some common game events, their selections.
— Added more verification functions to the RNPCS editor: there will be much fewer generation errors associated with this moment of the game.
— The hacking/programming mechanics have been improved generally: some chances of execution, gaining experience for successful execution, as well as privileges received in some places have been adjusted.
— Added a lot of new group activities for RNPCs with their own events, developments and elections. Each of them influence your relationship with them, their influence statistics and future activity.
— A lot more information with hints on what needs to be done has been added to the diary, to the page with hints on the available plot missions. Hints are now much bigger, more informative and clearer.
— A new stadium has been added to the academy's locations. RNPS walk on it, they are active. Besides, this stadium also replaces the background of physical education lessons at the academy.
— A new perk has been added to the perks per level menu - Quick restoration. With it, your character will be able to do twice as much physical activity with fewer limitations.
— A new perk has been added to the perks menu perk level - completed homework. With the help of it, your character will be able to do homework with cent percent probability.
— New mini-events have been added to sex scenes with RNPCs, some changes have been made to them and the overall appearance of the existing 18+ scenes has been perfected. Besides , the existing ones have been rebalanced: corrected the chance of premature ejaculation, the chances of some other mini events falling out in the scene.
— Extra files were removed from the game directory, and also, generally, the existing files needed for the game are slightly better organized.
— Currently each RNPC has an orientation that can be viewed in the information box. It becomes accessible for viewing when your relationship with the selected RNPCs exceeds 25 points.
— A new location has been added to the world map - a hospital. Two new backgrounds were drawn especially for her, and new functions were also made: RNPCs walk around this location, they are active with each other, and also in it your character has the opportunity to cheaply cure injury limbs in return for a long time of their treatment.
— A new item has been added to the online store on the player's PC - a huge first aid kit. Using it, you can cure all limbs up to cent percent.
— The pattern of behavior of RNPCs has been edited: their choice of location is now more based on individual qualities, they use information about what they did before when choosing locations, as well as other information to make their behavior more foreseeable and understandable.
— Added new mechanics for the game: now, to find out how many relationships a gift gives, whether the RNPS will like it, your character must have an intelligence attribute higher than that of the RNPS to whom he gives a gift.
— When buying amulets, they now display the status [HAVE] in the interface.
— The appearance of the original gaming settings page has been tweaked and modified to fit one view: some flaws and irregularities, empty spaces and other problems have been fixed.
— Corrected relationship indicators outstanding after giving a gift to RNPCs.
— Currently RNPCs also generate music favor, which are indicated in the information field.
— Currently you can buy only one amulet/item in the "Temple" location using the "Buy amulets" interaction.
— A new perk level has been added to the game - an AI developer. With it, you will be able to see the percentage of success for a definite interaction with RNPCs.
— A new perk level has been added to the game - experienced. With it, you will be able to see how many relationship points a particular gift will give.
— Now the use of sleeping pills will decrease the health of your character's head by 30 units at a high level of difficulty.
— Reduced consumption of limb health for each interaction. Besides, now a sleep lasting less than an hour will not restore the health of the limbs at all, and the recovery itself will depend on how long your character has rested.
— Modified some 18+ scenes, scenes of an erotic nature, as well as regular scenes with RNPCs: the system that distributes layers has been improved, the chances that determine the success of any actions have been redesigned, and some other errors/flaws related to this part of the game have been fixed.
— Added new 18+ events, as well as activities related to RNPCs. They fall out at a high level of common in them.
— Improved generation of RNPCs: more interconnected conditions were added, which is why RNPCs are generated with fewer wer errors and inconsistencies.
— The pattern of behavior of RNPCs has been improved: the locations visited by them, the method of activity selection have been edited, the activities themselves now have more influence on the RNPS and the statistics of their influence.
— Improved AI in a fight: now RNPCs are guided much better in fights, the action analyzer has been improved and some formulas for calculating damage from a critical attack, knockdown and some other parameters have been changed.
— Some points affecting difficulty levels have been revised and adjusted: damage to limbs, removal of energy and satiation indicators, as well as some other points have been edited. Besides, the system with relationship stages has been improved - now it works more appropriately, and also takes into account what you did with RNPCs before, using an analyzer.
— Currently, if your character does something aggressive towards the defeated in a fight, others may try to protect this defeated. Besides, the relationship with the characters in the location can noticeably decrease if they see all this.
— Added new possible answers to choose from in the player's training at the very beginning of the gaming session.
- The module responsible for the distribution of activity between RNPCs has been edited - now hooligans are much more active in locations, they use more possible activities and generally behave as they should.
— Added a new perk to the perks menu for levels - еternal fugitive. With it, your character will be able to escape from fights that have already begun with а better odds.
— Added a new mode to the point generation menu before the start of the gaming session - a lot of hooligans.
— Added a new mode to the point generation menu before the start of the gaming session - more scored personages.
— Added a new mode to the point generation menu before the start of the gaming session - more fights.
— Now the stamina attribute indicator declining the damage received by the limbs.
— The system of relationship stages has been improved: now it is a little more logical, there are more triggers to replace the stages themselves, and these stages themselves have begun to mean much more, giving certain privileges to achieve them.
— The system responsible for the issuance of relationship/attachment/fear points, as well as responsible for the success of various kinds of interactions, has been slightly rebalanced. The system has been balanced for the current game conditions: in some places it is complicated, in some it is reductive.
— The system of collecting sprites on the screen has been somewhat simplified, which is why downloading some moments on weak devices has become a little faster, and the problem with memory leakage has become less topical.
— Fixed a bug where an exception occurred while using the online shopping menu on the player's computer.
— Fixed a shortcoming in which a visit to the location "Lane" was reckon a visit to the location "Roof" when performing the achievement "Fernand Magellan".
— Fixed a bug due to which events with Suzuki Matsui could not start after the start of the shift at 12:00.
— Fixed a bug that could cause an exclusion during product selection in the grocery store shopping menu.
— Fixed a flaw in which during push-ups, damage was done to the left leg instead of the left arm.
— Fixed a flaw where the hooligan leader could be too feeble in attribute values.
— Fixed a flaw in which the event where your character is condemned by Meiko Tsukasa for fighting was repeated a huge number of times ad infinitum.
— Fixed a flaw due to which a quest in which you had to go on a date with Meiko Tsukasa 4 times could be completed in one day. Now everything works as it should - 1 date a week.
— Fixed a flaw in which a large first aid kit did not appear in the inventory after purchase, and also when using it, it was not spent at all.
— Fixed a flaw in which the colors of bras were mixed up in the 18+ scene with RNPCs.
— Fixed a flaw due to which the number of active RNPCs in the session was shown in fractional, not integer values.
— Fixed a bug that caused an exclusion to be thrown when searching for characters using the "Find a Character" function.
— Fixed a bug that caused money not to be spent when using the "Donate money" function in the corridor of the educational institution.
— Fixed a flaw in which some elections in events with RNPCs required too high a level of attribute leveling.
— Fixed a bug that could cause an exception during the passage of the initial event with Ayano Yoshida during and when taking some elections in the event.
— Fixed a bug that made it impossible to import/export the academy due to an exception occurring after using the function.
— Fixed a flaw that caused lines with the name of character traits to be moved to the next line in the biography menu for RNPCs.
— Fixed a flaw due to which information about smoking a RNPC was available in the information field only when your character with RNPCs had less than 25 relationship points.
— Fixed a bug where some phrases and text were not displayed in English during the game session.
— Fixed a bug that caused the background of the "Hotel" and "Hospital" locations to be mixed up on the map.
— Fixed a bug that caused an exclusion to be thrown during a conversation with a quest giver issuing a quest to beat bullies.
— Fixed a bug that caused an exclusion in new story quests with Meiko Tsukasa.
— Fixed a bug that caused an exclusion to be thrown when insertion the quantity of purchased goods in the grocery store.
— Fixed a flaw due to which the quantity of goods received in the grocery store could be shown as a negative value.
— Fixed a bug where an exclusion could occur when entering a location when selecting some perks for levels in the early stages of the game and under certain conditions.
— Fixed a bug where there could be a notification about increasing the game level several times in a row while doing homework in the city library/school library and at home.
— Fixed a bug where clicking on the "Hotel" location moved the player to the "Hospital" location.
— Fixed a bug that could cause an exclusion during the playback of some scenes in activities with RNPCs.
— Fixed a bug that could cause an exclusion if you start a fight with a RNPC during the start of the gaming session.
— Fixed a bug that could cause an exclusion when opening the save/load menu.
— Fixed a bug due to which the purchase of lucky amulets, a strange amulet and a relationship amulet did not give the character the necessary capability and improvements described in the information field.
— Fixed a bug that caused an exclusion to fly out in some cases when clicking on the inventory button.
—Fixed a flaw due to which male RNPCs displayed some statistics intended for female RNPCs.
— Fixed a bug that caused an exclusion during the Azumi quest and when choosing "I know this guy...".
— Fixed a bug where an exclusion could come out after non - primary cooking.
— Fixed a flaw in which the indicator "Readiness for the festival" in the occult club management menu had too large fractional values.
— Fixed a flaw that caused the description of the attractiveness modifier to have a description of the battle experience in the diary.
— Fixed a flaw due to which the energy level did not affect the success of the homework done if it was done in the location of the city library. In addition, the chances of completing a task in the city library were increased.
— Fixed a flaw due to which the chance of completing homework was calculated incorrectly, which is why the more intelligence, the less chances there were of completing it.
— Fixed a flaw that could lead to an exclusion during sex with RNPCs on quests/events.
— Fixed a bug that could give the achievement "Are we really friends with you?" with 1000 relationship points, not affection.
— Fixed a bug that caused an exclusion to be thrown when entering the online store.
— Fixed a bug that could incorrectly calculate the total number of attributes of your character, as well as incorrectly calculate the total number of points needed to increase the attribute itself.
— Fixed a bug that could cause an exclusion after some time in the game session and when completing some quests with Yuki Oota.
— Fixed a bug that caused an exclusion to occur under certain conditions during fights with RNPCs.
— Fixed a bug related to the incorrect distribution of RNPCs by locations, activities and some other things.
— Fixed a flaw due to which some statistics during fights could be incorrectly and miscalculated.
— Fixed some bugs and flaws in the generation of RNPCs both in terms of generating appearance and character. Сurrently the oddities associated with this moment of the game will be much less.
— Fixed some errors that occur when entering the subscriber's patreon mail in the Patreon code input field: now the script works more stably, the mail itself is added to the database with the same frequency, and errors associated with this should be less.