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Bioasshard Arena – это порно-игра в 3D, которая является эротической пародией на хоррор-франшизу Resident Evil. Играйте за девушку, главной задачей которой состоит убийство полчищ зомби. Решайте несложные головоломки и не промахивайтесь по головам мертвяков, однако будьте готовы к крайне жестокому изнасилованию, если враги вас поймают.
На данной странице вы сможете скачать порно игру Bioasshard Arena бесплатно. Выберете последнюю версию игры из списка торрентов.

- Тип издания: В разработке
- Язык интерфейса: Английский
- Язык озвучки: Английский
- Таблетка: Не требуется
Важное замечание: для того, чтобы открыть любую прическу или наряд, вы сначала должны разблокировать соответствующие опции редактирования!
Параметры Редактирования:
Изменение Имени - Завершить Миссии 1 и 2
Редактирование Волос - Завершить Миссии 1, 2 и 3
Изменение Экипировки – Завершить все 4 миссии
Прически:
Классический Тип Волос 3 - Разблокирован.
Классический тип волос 5 - В миссии 1, убейте всех врагов на верхнем этаже канализации.
Тип волос A – После разблокировки опции изменения волос снова пройти миссию 1, 2 или 3.
Тип волос B - Убейте не менее 100 врагов.
Тип Волос С - Разблокирован.
Тип волос D - Пройдите миссию с точностью не менее 90%.
R3make Hair Type - Завершите вторую (или более) временную миссию 3, за 5:30 или быстрее.
Снаряжения:
Классический Наряд 3 - Разблокирован.
Классический наряд 1* - Убейте не менее 203 врагов.
Секретный наряд 1 - Завершите 4 миссии с максимальной жизнью.
Секретный наряд 2 – Завершите миссию с 0 смертями и точностью не менее 80%.
R3make Outfit* - Уничтожьте 45 эмблем VXS на миссии 4 (только на четных повторениях).
*Возможно раблокировать с помощью Fox card.
R2PT-AA30 - Pigeon
R2CT-AB35 - Crocodile
R2ET-A1EG - Eagle
R2HT-B3H4 - Hound
R2FT-B6FY - Fox
R2XT-CZ6X - FoxHound
R2B2-C5G0 - BigBoss
R2BT-C1W3 - TheBoss
M5L8-MPX2 - Патроны x2
M5L8-C015 - Шанс дропа x1.5
M5L8-CPX3 - Шанс крита x3
CC30-C1LR - Classic Outfit 1
CC30-R3LM - ???
• Mouse – Move the camera
• Shift – (+ W) to Run
• M – Show/Hide the Help Indicators (during game) / Show/Hide the Fantasy Card Input menu (in the Main Menu/Tittle Screen)
• E – Open/Close Inventory Menu
• R – Reload
• F – Interact / Free from Sexttack
• A / D – Free from enemy grabs
• RMB – Ready Weapon
• Space – Ready Knife
• Space (Inventory Menu) – Move/Drag-and-drop items
• T – Quick Knife
• LMB – Attack (with the weapon ready of course)
• Enter – Confirm (on Menus) / Enter/Go Back to/from options on 'Character Customization' & 'Fantasy Card Input' Menus
• Esc – Open/Close Pause Menu
• 1~9 – Inventory Slot Shortcut Equip
• Arrows – Move in Menus
• Backspace – Back/Cancel on Menus / Close Pause Menu when on Main section
• PrvPage/NxtPage – Move in main options (Only on Main Menu/Title screen)
• Right analog stick – Move the camera
• A – (+ LS Up) to Run
• RT - Show/Hide the Help Indicators (during game)
• Y – Open/Close Inventory Menu
• LB + A – Reload
• X – Interact
• X (Inventory Menu) – Move/Drag-and-drop items
• Left analog stick (Horizontal) – Free from enemy grabs
• LB – Ready Weapon
• LT – Ready Knife
• RB – Attack (with the weapon ready of course)
• A – Confirm (on Menus) / Enter/Go Back to/from options on 'Character Customization' & 'Fantasy Card Input' Menus
• START – Open/Close Pause Menu
• D-Pad – Inventory Slot Shortcut Equip
• D-Pad – Move in Menus
• B – Back/Cancel on Menus / Close Pause Menu when on Main section
• LB/RB – Move in main options (Only on Main Menu/Title screen)
• Right analog stick – Move the camera
• X – (+ LS Up) to Run
• R2 – Show/Hide the Help Indicators (during game)
• Triangle – Open/Close Inventory Menu
• L1 + X – Reload
• Square – Interact
• Square (Inventory Menu) – Move/Drag-and-drop items
• Left analog stick (Horizontal) – Free from enemy grabs
• L1 – Ready Weapon
• L2 – Ready Knife
• R1 – Attack (with the weapon ready of course)
• X – Confirm (on Menus) / Enter/Go Back to/from options on 'Character Customization' & 'Fantasy Card Input' Menus
• START – Open/Close Pause Menu
• D-Pad – Inventory Slot Shortcut Equip
• D-Pad – Move in Menus
• O – Back/Cancel on Menus / Close Pause Menu when on Main section
• L1/R1 – Move in main options (Only on Main Menu/Title screen)
+New+ Julia's model with improved polygon count and smoother skin (more than 40 subtasks went into this)
+New+ Soft skin (+ physics) system for Julia with more jiggly stuff
+New+ Skin shaders for Julia
+New+ Mission 3 (with tons of subtask that didn't got accounted for the versioning number)
+New+ Mission 4 (with tons of subtask that didn't got accounted for the versioning number)
+New+ Stamina parameter used for some new actions
+New+ Dodge system for enemy attacks (more than 15 subtasks went into this)
+New+ Physical attack system to help avoid getting surrounded when you have no ammo (WIP) (more than 10 subtasks went into this)
+New+ CQC system meaning you can now hit a key part on the enemy then get closer to him to physically apply a lot of damage (WIP)
+New+ Animation damage system for enemies now showing animMontages instead of sequences
+New+ Dismemberment system (WIP: you can't dismember legs for now, because there's no crawling enemies AI implementation yet) (more than 20 subtasks went into this)
+New+ Wandering system added to Infected as well, not only for dogs anymore
+New+ Cheap wet surfaces shader (you can see them in the Exterior area in Mission 2, especially in the Mansion porch)
+New+ Culling configuration for big levels, to alleviate drawing distance charge
+New+ Title Screen (this is the look it will have in the game) (WIP) (more than 15 subtasks went into this)
+New+ Pause Screen (WIP)
+New+ Character Customization Screen look
+New+ Way of handle saving stuff like unlockables for the future saving system
+New+ Unlockable requisites including the ones for the new hair style and outfit
+New+ Hair style
+New+ Outfit
+New+ Fantasy Cards for this release
+New+ Programming implementation for the new FCs including the increasing of the weapon's critical % parameter
+Change+ Added a blur effect to the pause screen to avoid mesh shaking
+Change+ Made the interaction area for Julia bigger so it's easier to interact now
+Change+ Tweak and rebuild of lighting and fog in the Exterior Area in both Mission 1 and 2
+Change+ Improved the interaction system, now when a heal item is equipped using it will have priority over other interactions like jumping over, etc.
+Change+ Getting rid of Patreon rank checks for unlockables since now everyone can unlock them
+Change+ Tweaks made to roughness and specular channels to avoid Julia's skullcap being so different from hair
+Change+ Updated Mission 3 related info vars to add the corresponding preview image
+Change+ Updated Mission 4 related info vars to add the corresponding preview image
+Change+ Updated some Sexttacks animation morphs to avoid boobs clipping into straps (for outfit with those)
+Change+ Changed the Infected disintegration FX to make it look more similar to the dogs one
+Change+ Updated the version number to reflect the new update
+Change+ Updated the Changelog to reflect all the new stuff
+Fix+ The handgun appears as unloaded even when there's ammo on it already
+Fix+ Julia enters sometimes in an infinite animation loop when reloading the handgun
+Fix+ Knife can't hit enemies lying in the floor
+Fix+ The handgun crosshair opens too much with slight movements
+Fix+ Enemies can grab Julia when she's interacting with something else
+Fix+ Enemies' gens act weird during grab animations
+Fix+ Physics on enemies' gens have misconfigured collisions
+Fix+ Julia's hair color resets after level changing
+Fix+ After getting ammo, if there's any qty left, this disappears like if it was dropped by an enemy
+Fix+ The big trees in the Mansion's courtyard can cause Julia to stuck in them forcing a reset
+Fix+ Retrying the Mission 1 during the sewer's countdown causes an inventory lost
+Fix+ The Julia's Interactor area goes through the floor now that such area is bigger
+Fix+ Enemies drop more than one keyitem even when only one is specified
+Fix+ Pressing F consecutively while examining the hatch at the beginning of Mission 2 at the Exterior area causes the text to stuck and stack on the screen
+Fix+ Dogs sometimes turn 90º to one direction before jumping causing them to go into places they shouldn't
+Fix+ When getting an item in the exact moment it's disappearing or while Julia's running and she passes the item while stopping causes an inability to interact with anything else forcing a reset
+Fix+ Doing a physical attack or a CQC attack when there's no equipped weapon makes no damage on enemies
+Fix+ Doing a physical attack, a CQC attack or a Knife stab is counted as a shot from the equipped weapon for the stats
+Fix+ Julia and enemies meshes are a bit floaty (in the sewers sequence it may look like Julia is still floating when the camera moves far from her, but that's a visual glitch from UE4 making her shadow to disappear on her feet)
+Fix+ Knife stabs won't show enemy damage animations
+Fix+ Sometimes even when the button is showing up to get an item, Julia still won't get it
+Fix+ Some morphs aren't working with the new Julia's outfit
+Fix+ When opening the door to the Mansion in Mission 2, the rain appears inside it
+Fix+ Sometimes the porch floor won't appear wet like it should in Mission 2
+Fix+ Character customization background lines cover some important parts of Julia's model, like her face
+Fix+ Some levels are missing the way to capture environment light to project it onto Julia, causing her to have some green reflections in some areas like her eyes
+Fix+ Enemies can grapple Julia for Sexttacks other than the blowjob one when the new outfit is still a no-go for those
+Fix+ (Not totally confirmed that this is fixed) Landscapes like the Exterior area have problems with physic interactions like enemies going ragdoll when dying causing a Fatal Error
+Fix+ Julia shaders have a too strong SSS
+Fix+ Some navmeshes aren't properly built
+Fix+ Title screen is still warning about some unbuilt lighting for objects
+Fix+ Enemies shot after jumping over an obstacle will make them falling to floor instantly in an unnatural way
... and a lot behind the scenes work.
Попробуйте отключить раздачу торрента и запустить игру.
Попрбуйте перекачать торрент.
Попробуйте погуглить "Fatal error Unreal engine 4" в гугле для любой игры, возможно у вас не хватает каких либо драйверов и т.д.
Если Fatal error возникает в процессе игры, например вы открыли дверь в замок и при загрузке у вас крашнулась игра, достаточно заново пройти уровень и при открытии двери не нажмиать ничего лише(например клавишу Shift).
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