Запасные ссылки:
CVX - SteamVR: MEGA - WORKUPLOAD
CVX - OculusNative: MEGA - WORKUPLOAD
CVX - Non VR: MEGA - WORKUPLOAD
Cherry VX NonVR x64
Cherry VX OculusNative x64
Cherry VX SteamVR x64
1. Качаем файл по
ссылке.
2. Копируем в папку CherryVX_Data/Plugins.
3. Играем.
Major Update 5 Patch Notes
Copyright Polybay Digital Entertainment 2022
New Features
- player can now spank models
- player can clean models using the 'wipe model' button
Content
- new player discharge textures
- new makeup textures
Gameplay
- models tilts head medially depending on player position or action
- models now stares at player's D when close to interaction position
- models now move their body on 2 axes when reacting to penetration
- player can now finish on model chest in blowjob pose
UI
- added vibration feedback to UI (vibration toggle added to settings)
- added guides to show where D entry positions are
- updated tutorial to include oral interaction
- North big-screen vignette overlay is less visible at active pose UI screen
- back to pose button removed at active pose UI screen
- back button now goes back to pose selection at active pose UI screen
- grip buttons on touch controllers can no longer be used to select UI elements
Graphics
- new static reflection image is now used to better highlight surfaces
- updated decal shader to look more realistic (now uses premul alpha)
- added new microshadow textures to makeup materials
- added height map to skin shader
- added ambient occlusion to makeup shader
- player and model tongues now use skin shader
- created new shader specifically for eye ball reflections/microshadows
- updated model eye gloss microshadow maps
- updated Amy pale skin material
- per-object motion blur added to trapdoors
Sound
- new orifice penetration sound effects
- penetration sound effect volume is now dependent on speed
- sounds now play on entering and withdrawing from model orifices
- updated/new trapdoor & elevator sound effects
Environment
- new interior and elevator
Physics
- updated breast/buttock jiggle physics
Optimization
- environment meshes are now combined to save draw calls
- body decals shaders use UV2 mapset, uv's have been optimized for decals
- reflections are now sourced from a static image
- pose cameras now follow models when model base joint changes position
Bugfixes
- clothes now reset when changing pose if previously altered by player
- D collider now moves with D when animating
- updated clothing and makeup shaders to automatically order in render queue
- when running SteamVR with an Oculus headset the D controls are now properly oriented
- fixed issue where Tiffany mouth interaction joints where not referencing correct parent object
- fixed issue where model's eyes would not look directly at look target
- fixed BJ shoot anticipate reaction loop not stopping after shooting
- facial expressions cavity maps updated to properly show creasing
- model Tiffany can now look down at a steeper angle
- hint UI element repositions to correct position on return to model options after shooting
- models now reposition on platform or prop instantly
- D can be switched to hand at model select screen
- transitions when selecting new poses/models is now faster
- trapdoor sound effects now play exactly when door closes/opens etc.
- player tongue interaction now activates when closer to model
- model's tongue now retracts fully before mouth closes when mouth to mouth interaction ceases
- Tiffany crop top now opens fully
- Pose cams now adjust position depending on model size
- Action screens now activate during tutorial and customization
- Hair orientation now works as it should (script execution order issue)
- preset load bar fully fills when selecting presets
- Tiffany leggings remodelled
- breast oral reaction routine now has cool down time after disengaging
- Tiffany sports outfit material updated
Known Bugs
- there are known issues with posing of larger customized models
- larger customized models and auto/stationary modes are not working correctly
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